[lotro] Helm’s Deep

So, the NDA has been lifted but the closed beta is ongoing.  I’m just going to write a brief post about this and point to some linked further information.

ScreenShot00151So let’s start with the positives.  The landscape is stunning as usual, Aldburg was a particular highlight for me and there is varied, gorgeous terrain across the whole region. The tombs are very well done,  Edoras has a very horsey feel to it and Meduseld is beautiful with some amazing tapestries.  I recommend keeping an eye out for the little details – the whole area is very well realised with themed but varying styles across Rohan.  The screenshots I saw prior to beta did not do justice to Helm’s Deep.  Although the stonework and colour is not quite how I imagined it, I had always imagined the fortress as being rather dark and grim, rather than how it was portrayed in the movie version.  The walls are very high and the fortress is a maze with a stunning interior.  The layout seems dead on though.  The epic quests are very well done also.

So on to the other features…. Class changes and Epic Battles. I recommend reading the player-created guides to the changes.  I can only speak for the lore-master but given that these trees are going to go live and the old system is going, I kinda like them.  There is some loss of flexibility, however you do have basic heals, cc, power share and debuffs across all three builds.  The blue line is now a viable solo and single target dps build, with added pet-dependant group  bonuses (such as bear: – inc dmg, lynx (I think that’s the right pet): +inc tact dmg) and Sic ’em is a lot of fun.  I still hate the name though. I’ve heard its also a good line for moors but I don’t pvp so…  The red line is pure aoe damage with some new skills and effects added.  The yellow line is the more traditional support line combining cc, power share, heals and debuffs.  There have been some interesting effects added to debuffs (e.g. gust of wind spreading debuffs, types of damage adding a different debuff).  There are a couple of things I don’t like at the moment but as beta is still ongoing and changes are still being made I don’t want to discuss that here.


and… Epic Battles…  these are quite a strange beast in many ways.  It is not what I would consider end-game content but it does fit the nature of the expansion.  I do have some doubts about the direction end-game is taking in Lotro but I’m not sure if I’m just too old school or too jaded to currently form an objective opinion (and that’s MMOs in general, not just Lotro).  OK so good points about the battles is that I do find them fun, they are atmospheric and they have a chaotic, overwhelming feel to them which feels appropriate to the story.  Being able to include varying levels is also a big plus for our kin, although lower levels will want to stay away from the actual fighting.  Points to note:  you play your role (officer, engineer, vanguard) more than your class really, you feel quite useless until you have built up some points into the respective trees (officer and engineer are particularly interesting to me), I would recommend duoing them at first rather than soloing.

*edit* I knew there were more links…  Lotro Players #Helm’s Deep – lots of videos re: class changes, epic battles, landscape areas 🙂

So yes, I have pre-ordered, I might have waited and bought with TP had I enough but I don’t so… 🙂  I’ve pre-ordered because I know my friends and my kin will be playing and because I will enjoy playing this expansion at least for a time, although I am expecting to go back to having a MMO holiday come spring (especially if the Elder Scrolls Online is released :P)

6 Comments Add yours

  1. tsuhelm says:

    A nice level headed write up 🙂

    My fingers are crossed that it all works out well in the end.

    I think LOTRO are trying to BREAK the mold slightly with regards to MMO endgame…i.e. why should they be so restrictive to those who have worked there way up through the whole game…all a bit oxymoronic really…

    Well I hope they don’t end up with yolk on their faces! Those hardcore ‘endgamers’ being some of the most ardent and vocal supporters of this old game which I think is trying to wriggle itself into attracting some new blood…

  2. eldaeriel says:

    thank you 🙂

    yes I agree, levels are good as a form of progression but the older the game is, the more offputting it is to new people. I am fairly old school I suppose in regards to endgame – I do believe the hardest content should have the best rewards – but I as I don’t raid anymore (haven’t ever raided beyond T1 in Lotro, was raiding seriously in eq2 for a good while) I am open to other forms of ‘endgame’ and certainly open to ways for ppl to be able to catch up in gear in order to raid…

    I have an endgame post rattling round in my head, I think I might be able to write it soon – lots of thoughts floating about 🙂

  3. You’re the first I hear saying that the Epic Battles are fun, so maybe there’s some hope left. I haven’t Beta tested the game, figured I rather get surprised by the landscape when the expansion gets released – it will be the thing that will draw me the most to LotRO, I think. Thanks for the good review!

  4. eldaeriel says:

    I hadn’t realised I was the first – hmm… well, yes I enjoy them, I’m not sure about the replay value, but then most content gets old quick anyway I suppose 😉

    it’s like I say though, they’re a strange beast! I kind of think that if you accept that it’s a realisation of the battle of helm’s deep (rather than a traditional instance form), that you are playing your role more than your class AND that until you have built up some points, well you feel fairly useless… If you can get over those provisos then you might find it fun… Whether you *should* have to is an entirely different matter 😉

    thanks for commenting 🙂 and I can say, without a shadow of doubt, you *will* enjoy the landscape at least 🙂

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