NB. This is a compilation of the advice I have found in various places and the things that seem to work for me. I’ve not had any problems soloing (including resource instances and similar in Mordor / Grey Mountains) with this setup. Having said that, there is always room for tweaking and improvement – if you have any suggestions or tips, please let me know. Please keep in mind it is a solo build.
- Target Resistance (Damaging Skills)
- Fire Skills Critical Rating
- Wizard’s Fire Critical Chance / Magnitude
- Burning Embers Critical Chance / Magnitude
- Pet Attack Duration
- Fire Damage Over Time
- Burning Embers Initial Damage
- Cracked Earth Damage
- Light of the Rising Dawn Base Critical Damage
- Tactical Skills Direct Damage
- Sticky Gourd Base Direct Damage
- Fire Skills Critical Damage
- Eorlingas Setting of Will
- True Gem of the Wizard’s Vale
- Westemnet Rune of Power
- Westemnet Device of Tactics
I will probably swap Pet Attack Duration and/or Will on my book for Signs of Power Duration and maybe one of the other debuff legacies. They are probably more useful. I used to have two books when I was raiding / grouping: one for damage and one for support but now I’m mostly playing solo I’ve leant towards one damage focused book Given the resistances in Mordor and beyond, swapping those legacies out may be more beneficial.
For relics: as I’m soloing, I’m not necessarily looking for best in slot (though if anyone knows, please let me know!) but generally a cheaper version which is along the right lines. I use same or similar relics on both staff and book.
Title: Knowledge of Eldar Days III (beleriand damage + tactical mastery)
Skill points: This is my current build (Keeper of Animals). I do have a couple more trait points to earn and will probably put evenly into the yellow debuffs. A Red build is faster (more damage) however, I like blue and it’s very survivable, it was especially good in Mordor. It is slow and steady with lots of panic skills, I like to use Sic em on bosses and Lightning-Swarm for when you get tons of adds.
Virtues: Zeal, Valour, Compassion, Innocence and Idealism. Although there is some wiggle room in this depending on what you feel you need.
Mordor: Purple 112 Towers set (70 ash each) from High Enchanter, Elf Smith. If you’re sticking with Mordor gear for now, I found this thread hugely helpful (gear is last post iirc)
Strongholds of the North: the Dale 115 will set plus teal quest rewards.
Where Dragons Dwell: I’m using the teal cloak reward plus the purple gear traded by the Dwarf-Holds Quartermaster for Marks of the Longbeards, upgrading with teal gear from the Ember merchant as and when. I’ve written some notes on gearing for this update.
Essences: Finesse to get to a reasonable level, plus crit / will / tactical mastery for other slots. I’ve used the numbers here as a target for stats up to do 115, see here for 120. I’m currently using dropped/old essences but will upgrade with probably the purple essences from the Ember merchant.
I’m using a crafted Stickpin of Rage. Off hand sword I’m using a purple quest reward (or the bartered version from the Quartermaster).
*Myndariel has collated links to current class guides and info if you’re looking for more info or other classes.