For some unknown reason I was wondering what the collective noun of screenshots would be (if it existed) I ended up stealing the collective noun for ducks (in flight) for semi-alliterative purposes.
ESO uses a disguise system which allows you to infiltrate an enemy camp and gain information. Whilst on the quest you cannot sneak as that would seem suspicious. After the quest has been completed however, you can use the disguises as a form of outfit (and you can sneak once again). I’ve found the following so far:
Well I caved and got myself into EQ Landmark beta and I am really, really glad I did. The introduction was fabulous, I truly hope other game studios are looking at the openness, enthusiasm and level of interaction from SOE, it is truly refreshing (and the enthusiasm is contagious!) The graphics are very nice (a little cartoony but nice all the same), the client is running ok on my computer although I am getting some terrible lag in places. I’m not sure if it’s a RAM or NVIDIA card problem at the moment. The client has not been optimised as yet and the card problem is known, so I’m sure gameplay will improve as time goes on (and it is still playable)
I’ve found the steepest learning curve to be remembering which set of resources can be found on which tier island. The basic building tools are very easy to get to grips with, I won’t be attempting anything fancy until I’ve watched videos though. I was pretty impressed that I managed to start building without having to resort to watching videos / reading guides – it’s a good sign if you can start without having to do too much research.
So I’ve staked 3 claims next to each other on Brook, Understanding server. It’s a lovely hillside which is just missing a stream (I hear bodies of water will be coming in a later build). I’m concentrating on getting tools and crafting stations for now, but I’m looking forward to building :)
I’m really looking forward to getting into this game, it’s going to be a nice foil to The Elder Scrolls Online (I need more gaming time :P)
Well, this is the last in the ES Lorebites series before early access begins. I would like to continue the series once the excitement of launch has calmed down some. So, are there any aspects of the Elder Scrolls lore / world you would like me to cover? Let me know in comments :)
- UESP covers all lore found within the games. It is also a great source of information generally (e.g. levelling, quests, gameplay)
- The Imperial Library. Covers lore found within the games plus texts from outside the game worlds.
- Bethesda Softworks forums – lore section. Useful links, FAQs and discussions.
- Tamriel Foundry Lore forums – again has useful links, faqs and of discussion
The most important source of lore is, of course, found within the books in the game. If you don’t have time to read the books you find whilst playing, there are now various ways of reading them outside the game. (The UESP and The Imperial Library also contain the text of the in-game books as website pages of course).
- PDF versions at The Imperial Library
- epub/mobi versions (for kindle / e-readers) at Dovahkiin Gutenberg.
- Elder Scrolls Books, android app.
In Morrowind and Oblivion you choose one of 13 birthsigns (each corresponding to a constellation) for your character which give bonuses to either attributes or magicka or give a unique ability. These are a permanent unchangeable effect.
For Skyrim, the birthsign system was changed to Standing Stones which represent one of the 13 constellations (which gave a variety of effects) and you are able to change the governing effect by using a new Standing Stone.
In the Elder Scrolls Online, there are Mundus Stones which give a variety of different buffs, again corresponding with the original birthsigns / constellations. Again, you are able to change the buff by choosing a new Mundus Stone.
The 13 birthsigns / constellations are:
- The Apprentice
- The Atronach
- The Lady
- The Lord
- The Lover
- The Mage
- The Ritual
- The Serpent
- The Shadow
- The Steed
- The Thief
- The Tower
- The Warrior
(I had posted the panoramas earlier on twitter)
Hugin is a free panoramic photo stitcher. I’ve had a lot of trial and error trying to get game screenshots to work and to be honest, I think I could get better results. So I thought I’d share the settings I use in case anyone else finds it useful and also in case anyone has any tips for me.
You need to have overlap between each shot. Ideally something detailed. (In the pictures below, there is a small green tree in the left and centre pictures and the larger tree with vines for the centre and right pictures)
- Assistant Tab. Load images, popup with lens data. Rectilinear Lens and Horizontal Field of View of 90°.
- Camera and Lens Tab. Choose a new lens for each image (right hand menu)
- Images Tab. Create control points using Hugin CPFind.
- Control Points Tab. check they make sense and are matching up the correct parts of the screenshots.
5. Optimiser Tab. Choose Positions and Barrel (y,p,r,b) or Positions, View and Barrel. Accept changes.
6. Preview Pane (new window) Open the preview pane. Here I centre, straighten and crop the image. Mode (left menu) = mosaic
7. Stitcher Tab. (previous window) Stitch (bottom right) and save.
8. Open the TIFF file (final panorama file) in paint or similar and save as .png or .jpg
I’ve had best results (as in least loss) where the focal point is at the horizon. If there are objects close to you in the left and/or right views, it seems to cause more distortion of the image and therefore loss. If you’re interested, if you take a look at my previous post of panoramas, you can see that the images with less in the foreground (Skyrim and outside Aldburg) have far less vertical loss than the other shots.
Hope this is useful and leave a comment if you have any tips to share :)
Just a quick note to say that I am aware of my non-lotro posts showing up in the lotro combo blog feed. I am trying to amend this (I think I sent the wrong rss feed – gah), so apologies and hopefully it’ll be fixed soon.
Introduced in Morrowind as an Easter Egg who comments on aspects of the games, particularly on features which did not make it in and they are often quite funny. He also appears in Oblivion and Skyrim and is set to make an appearance in the Elder Scrolls Online. (Click the links for full dialogue and locations).